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Ansys VRXPERIENCE for
HMI Fingertracking and Interactions

Course Overview

This course explains how to create hard and soft switches for a better User Experience.

Prerequisites

  • A VR and a Fingertracking system
  • Completion of  Ansys VRXPERIENCE Platform Data Preparation Basics and Ansys VRXPERIENCE Platform Virtual Reality Deployment Basics.

Target Audience

Automotive Program and System Integration Engineers, and HMI Experts

Teaching Method

Lectures and computer practical sessions to validate acquired knowledge.

Learning Path

ansys-vrxperience-for-hmi-fingertracking-and-interactions_pathway_2019r3.png

Learning Outcome

Following the completion of this course, you will be able to:

  • Set up ART or Leapmotion Fingertracking
  • Define hard switches with complex behaviors
  • Define soft switches with dynamic content
  • Launch and improve user experience
  • Create complex interactions between scene elements

 Available Dates

Currently, no training dates available

Learning Options

Training materials for this course are available with a Ansys Learning Hub Subscription. If there is no active public schedule available, private training can be arranged. Please contact us.

 

Agenda

This is half-day classroom course covering both lectures and workshops. For virtual training, this course is covered over 1 x 2-hour sessions lectures only.

Virtual Classroom Session 1

  • ART and Leapmotion Fingertracking
  • Workshop 01: Fingertracking
  • Interactions
  • Workshop 02: Interactions