Skip to Main Content

Ansys VRXPERIENCE for HMI Fingertracking and Interactions

Course Overview

This course explains how to create hard and soft switches for a better User Experience.
 

Prerequisites

  • A VR and a Fingertracking system
  • Completion of  Ansys VRXPERIENCE Platform Data Preparation Basics and Ansys VRXPERIENCE Platform Virtual Reality Deployment Basics.

Target Audience:

Automotive Program and System Integration Engineers, and HMI Experts

Teaching Method:

Lectures and computer practical sessions to validate acquired knowledge.

Learning Path

ansys-vrxperience-for-hmi-fingertracking-and-interactions_pathway_2019r3.png

Learning Outcome

Following the completion of this course, you will be able to:

  • Set up ART or Leapmotion Fingertracking
  • Define hard switches with complex behaviors
  • Define soft switches with dynamic content
  • Launch and improve user experience
  • Create complex interactions between scene elements

 Available Dates

Currently, no training dates available

Learning Options

Training materials for this course are available with a Ansys Learning Hub Subscription. If there is no active public schedule available, private training can be arranged. Please contact us.

 

Agenda

This is half a day classroom course covering both lectures and workshops. For virtual training, this course is covered over 1 x 2-hour sessions lectures only.

Virtual Classroom Session 1 / Live Classroom Day 1

  • ART and Leapmotion Fingertracking
  • Workshop 01: Fingertracking
  • Interactions
  • Workshop 02: Interactions