ANSYS VRXPERIENCE for HMI Fingertracking and Interactions
Overview
This course explains how to create hard and soft switches for a better User Experience.
Learning Outcome
Following the completion of this course, you will be able to:
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Set up ART or Leapmotion Fingertracking
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Define hard switches with complex behaviors
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Define soft switches with dynamic content
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Launch and improve user experience
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Create complex interactions between scene elements
Prerequisites
- A VR and a Fingertracking system
- Completion of ANSYS VRXPERIENCE Platform Data Preparation Basics and ANSYS VRXPERIENCE Platform Virtual Reality Deployment Basics.
Target Audience: Automotive Program and System Integration Engineers, and HMI Experts
Teaching Method: Lectures and computer practical sessions to validate acquired knowledge.
Learning Options: Training materials for this course are available with a ANSYS Learning Hub Subscription. If there is no active public schedule available, private training can be arranged. Please contact us.

Agenda SUBSCRIBE TODAY
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